En Grand Text Auto (vía Rhizome.org) se comenta el trabajo del programador y artista plástico Casey Reas (profesor en el Department of esign | Media Arts at UCLA):
For the last two years, Casey Reas has been writing software utilizing the principles of emergence and simple machines and ‘vehicles’ which develop neural systems. His work is created these days primarily using Processing
Over time, Reas’ beautiful creatures begin to move together when they discover they are ‘alike.’ Paths in space are explored as positions over time in relationship to other ‘vehicles’. Stimuli in the environment causes reactions among similarly configured organism systems. The forms that emerge out of the software are in no way predetermined, but the structures do summon organic structures, especially of plants. Working with computing is constrained, but working with emergence is wide open. So Reas aims to focus on the organic surprises …
Reas es el padre, junto con Ben Fry del lenguaje de programación Processing nacido en el Aesthetics and Computation Group del MIT Media Lab:
Processing is an open source programming language and environment for people who want to program images, animation, and sound. It is used by students, artists, designers, architects, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool. Processing is developed by artists and designers as an alternative to proprietary software tools in the same domain.
Casey Reas participó en el Sónar 2005 celebrado en Barcelona y “expone” en Bitforms. Visitar la web del autor y Bitforms es un auténtico placer visual.